GAME RULES (Version 2 Game Code)
Plunge the ball and Shoot for the Skill Shot – (Use flippers to change lanes)
Minimum play time is 10 seconds from the first score on each ball, if the ball drains within that time it will be auto returned to you.
Complete 5 Top Lanes E I G H T (Use flippers to change lanes) to Lock a virtual ball 1-3 for Std Multi-Ball Play, Then shoot for “Multi” & “Ball” Targets left & right of the horseshoe to begin 3 ball Multi-Ball, Next shoot for alternating Jackpot & Super Jackpot shots.
Cycle Pop bumper scoring 10,100,1000 via the Captive Ball shot which will also activate Bonus Hold to carry your bonus over to the next ball.
TIMED CHALLENGE MODES (All timings are owner adjustable to be able to fine tune the difficulty level)
Knocking down any of the six “pocket” drop targets will begin a timed challenge, you have 40 seconds to knock down all 6 drop targets, each time you drop a target 5 seconds will be added to the clock. If you can drop them all down in order an extra bonus will be awarded. (Owner can easily adjust all timings to fine tune the difficulty level anytime). Then onto challenge 2.
You have 50 seconds to hit all 7 ball targets (1,2,3,4,5,6,7 Then centre 8 Ball) or (9,10,11,12,13,14,15 Then centre 8 Ball) depending on which player you are. Each time you drop a target 5 seconds will be added to the clock. When all 8 targets have been made Eight Ball Fury 4 ball Multi-Ball Play will begin. Next shoot for alternating Jackpot & Super Jackpot shots. Again, if you can hit each target in order an extra bonus will be awarded. (Owner can easily adjust all timings to fine tune the difficulty level anytime also).
Both modes above will add a bonus of 1000 points for each second left on the clock when you complete each challenge.
2 Ball Multi-Ball starts when all 4 B A L L lanes are completed (Use flippers to change lanes). This will also increase the spinner score to 1000 points per spin.
Alternating shots to the centre Horseshoe is used to increase end of ball Bonus, 2x,3x,4x,5x, then onto shoot for the extra ball. If you have the highest number of loops ever made your initials will be added as LOOP CHAMP to the “hall of fame” along with the current top four highest scores and the players initials are stored.
*** More game rules & features will be added from time to time ***
GAME FEATURES
- Commercial Grade, Uses off the shelf Industry Standard Parts, 1 Year Warranty, 7 Day Phone Support, Onsite warranty options, depending on your location.
- Different artwork on each side of the cabinet, 2 Backglass art versions available (see photo gallery), Option to have Black or White Playfield rubbers & acorns.
- 3 Speaker Sound system
- Cabinet Inner Mirror Blades to spread the light and create an infinity effect around the playfield.
- Eight Ball Fury, illuminated 3D Flame Topper included
- 3 or 5 ball play, digital volume control, etc all adjustable inside coin door
- 32 Digit Alpha/Numeric Score/Information display at bottom of Backglass to maximise the art work
- 2 digit Count Down Timer under Playfield for challenge modes
- Standard Pinball Shooter with upgraded Chrome Rod. Auto Shooter built in for use when required
- 2,3 & 4 ball Multi-Ball modes
- E I G H T upper lanes & B A L L Lower rollover lanes with lane change feature
- Minimum play time – Ball return feature
- Skill Shot, Extra Ball, Jackpot & Super Jackpot, Bonus Hold features
- Horseshoe shot in playfield centre (alternating shots to add to the challenge)
- 6 Individual Drop Targets, with Auto Drop feature
- Ball gate with Lift Control (top left)
- 2 Flippers
- 2 Sling Shots
- 3 Pop Bumpers
- 1 Spinner
- 1 Captive Ball shot
- 9 Static Targets, 2 rebound switches
- 2 LED strings, Each RGB LED is individually addressable , 61 LEDs Under the Playfield and 96 on Top, Total 157
- Software is upgradeable
- 4 Highest Scores & Loop Champ stored along with player initials
- End of Game lucky Number match, Old School Knocker built in to Alert Match & Replays Awarded
- Standard Pinball Tilt Bob Mech
- Backbox LED brightness is adjustable
- Pay per play options available for operators at a small additional cost
GAME SPECS
100% LED Lighting throughout for long life, keeps game bright and inviting
Silicon Rubber Parts on Playfield for long life (Black or White option)
Power Requirements 115-240 Volt Operation
IEC Power receptacle
Shipping Specs : Pallet Size 150cm L x 90 W x 90 H, Weight 140 Kgs
Dimensions (Setup) 140cm L (inc shooter) x 73cm W, 204cm H with Topper installed, 186cm High with no Topper fitted