LOST IN SPACE the Pinball – Game Rules, Features & Specs

Code Version 1.0 (Code is updateable, Further features to come).

SKILL SHOT

Launch the ball to the top playfield, shoot for the alternating target lit in red. Award will increase with each successful completion.

MISSION OBJECTIVES

COLLECT CREW

Collect one crew member at a time by making all 8 upper playfield yellow targets. Once you have all the crew aboard, 3 ball CREW multi-ball begins.

COLLECT WEAPONS

Hitting each of the 4 orange targets will make them flash, you will need to hit the target again to collect the weapons.

CHARIOT

Making orbit shots (4-left & 3-right) will light CHARIOT and enable Super Spinner and increase spinners to 1000 points per spin.

POD MULTIBALL

Collecting POD 3 times launches 3-ball multi-ball.

METEOR MODE

Knock down all DANGER targets twice to activate the 3 single drop targets (middle playfield), All 3 will pop up, Knock them down in any order as many times as possible within 60 seconds.

MONSTER MODE

Knock down all DANGER targets twice to activate monster mode, targets will pop up one at a time, (middle playfield). Knock each one down as many times as possible within 60 seconds.

FUEL

Make inner left spinner to Mine Fuel (shown on display) 25 spins per Level, Once Full fuel status lights will turn green indicating you are done, Big points are awarded once completed.

LOST IN SPACE MULTI-BALL

Once 7 of 8 Missions are complete, lighting turns RED and 4-ball multi-ball begins.

OTHER FEATURES

MYSTERY AWARDS

  • Lite Extra Ball
  • Big Points  100k?
  • RAMP Hurry Up
  • Collect Cast Member
  •  2 Ball Multi-ball
  • Bonus x
  • Force Field active (15 seconds)

COMBO SHOTS

  • Orbit into ramp shot then hit the flashing target 200k – Hurry Up will light
  • Orbit into Horse shoe shot 100k – Hurry Up will Light

L-O-S-T LANES

Completing top lanes boosts Pop Bumper scoring

Green 10   

Yellow 100

Orange 1000

Animated SUPER POPS 10000 per hit

S-H-I-P LANES

Completing lower lanes launches 2-Ball Multi-Ball

MULTI-BALL MODES SUMMARY

Making lower S H I P lanes will start 2-ball Multi-Ball

Making the 3 yellow P O D Targets will start POD 3-ball Multi-Ball

Completing all Crew members will start CREW, 3-ball Multi-Ball

Completing all 7 mission objectives will start LIS 4-ball Multi-Ball

GAME FEATURES

  • Commercial Grade, Uses off the shelf Industry Standard Parts, 1 Year Warranty, RTB, 7 Day Phone Support Onsite warranty options also available, depending on your location
  • 100% Plywood Cabinet (No chipboard or MDF)
  • Different artwork on each side of the cabinet, (see photo gallery), Option to have Black or transparent Playfield rubbers.
  • Classic Satin or Purple/Blue Metallic Trim options are available (Side Rails, Lock Down Bar, Legs) – Same Price
  • Quality 3 Speaker Sound system – 2 Mounted High in the headbox for great effect
  • Cabinet Inner art Blades around the playfield to help create a world under glass
  • 3D Plastic, LED Animated lit, Topper included
  • Shaker Motor Included for extra effect
  • 3 or 5 ball play
  • Digital volume/adjustment buttons on back of the coin door for easy access.
  • Led lit Flipper Buttons
  • 32 Digit Alpha/Numeric Score/Information display mounted close to playfield so we can maximize the Backglass art and make it easy for you to keep your eye on the ball !
  • TV Feature Under the lower playfield, displays video snippets from the show relevant to the game play.
  • Standard Ball Shooter with Auto Shooter built in for use when required
  • 2,3 & 4 ball Multi Ball modes
  • Dual Lane change feature
  • Minimum play time – with auto Ball return feature (Owner Adjustable)
  • Skill Shot, Extra Ball, Jackpot, Bonus Hold features
  • 1 Triple + 3 Single “Smart” Drop Targets
  • 4 Flippers
  • 2 Sling Shots
  • 3 Pop Bumpers
  • 3 Spinners
  • Dual Captive Ball shot
  • 14 Static Targets
  • 2 LED strings, Each RGB LED is individually addressable for incredible light shows, 55 LEDs Under the Playfield and 84 on Top, Total 139
  • Backup Software is included and is upgradeable as improvements and features are added
  • 4 Highest Scores stored along with player entered initials
  • End of Game lucky Number match, Old School Knocker built in to Alert Match Credit & Replays Awarded
  • Standard Pinball Tilt Bob Mech
  • Backbox LED lighting brightness is adjustable to suit your taste
  • FREE PLAY is standard, Pay per play options available for operators at a small additional cost

GAME SPECS

100% LED Lighting throughout for long life, keeps game bright and inviting

Silicon Rubber Parts on Playfield for long life

Power Requirements 115-240 Volt Operation

IEC Power receptacle

Shipping Specs : Pallet Size 150cm L x 90 W x 90 H, Weight 140 Kgs

Dimensions (Setup) 140cm L (inc shooter) x 73cm W, 210cm H with Topper installed, 190cm High with no Topper fitted